Optional
shared: Partial<SharedActionData> = {}The action this action use is based on.
The actor this action use is based on.
The item this action use is based on.
The shared data object holding all relevant data for this action use.
The actor this action use is based on.
Creates and renders an attack roll dialog, and returns a result.
Generates attacks for an item's action.
Optional
forceFullAttack: boolean = falseGenerate full attack data, e.g. as base data for an AttackDialog
The generated default attacks.
Fetch valid ammo items from actor.
Posts the attack's chat card.
Process everything
Optional
options: { Additional options
Skip dialog
Prompts the user for an area, based on the attack's measure template.
Whether an area was selected.
Update remaining ammo in ChatAttacks
The shared context for this action use