• A hook event fired by the system when an action is to be used. This hook fires before any updates are applied to the actor/item, like ammo or spell slots and includes all of the action's rolled attacks.

    Parameters

    • actionUse: ActionUse

      The ActionUse instance containing all data relevant to the action use.

    Returns boolean

    Explicitly return false to prevent the action from being used.

    Remarks

    Called by Hooks.call

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