A hook event fired by the system when an action is to be used. This hook fires before any updates are applied to the actor/item, like ammo or spell slots, and before any attacks are rolled.
The ActionUse instance containing all data relevant to the action use.
Called by Hooks.callAll
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A hook event fired by the system when an action is to be used. This hook fires before any updates are applied to the actor/item, like ammo or spell slots, and before any attacks are rolled.