Variable weaponTypesConst
weaponTypes: {
exotic: {
_label: "Exotic";
"1h": "One-handed";
"2h": "Two-handed";
light: "Light";
ranged: "Ranged";
};
firearm: { _label: "Firearm"; ranged: "Ranged" };
heavy: { _label: "Heavy"; ranged: "Ranged" };
martial: {
_label: "Martial";
"1h": "One-handed";
"2h": "Two-handed";
light: "Light";
ranged: "Ranged";
};
misc: { _label: "Miscellaneous"; other: "Other"; splash: "Splash" };
siege: {
_label: "Siege";
assault: "Assault";
direct: "Direct-fire";
indirect: "Indirect-fire";
};
simple: {
_label: "Simple";
"1h": "One-handed";
"2h": "Two-handed";
light: "Light";
ranged: "Ranged";
};
} = ...