Variable weaponGroupsConst
weaponGroups: {
axes: "Axes";
bladesHeavy: "Blades, Heavy";
bladesLight: "Blades, Light";
bows: "Bows";
close: "Close";
crossbows: "Crossbows";
double: "Double";
firearms: "Firearms";
flails: "Flails";
hammers: "Hammers";
monk: "Monk";
natural: "Natural";
polearms: "Polearms";
siegeEngines: "Siege Engines";
spears: "Spears";
thrown: "Thrown";
tribal: "Tribal";
} = ...
Weapon groups that a weapon can belong to