Variable spellComponentsConst
spellComponents: {
divineFocus: "PF1.SpellComponents.Type.divineFocus.Abbr";
emotion: "PF1.SpellComponents.Type.emotion.Abbr";
focus: "PF1.SpellComponents.Type.focus.Abbr";
material: "PF1.SpellComponents.Type.material.Abbr";
somatic: "PF1.SpellComponents.Type.somatic.Abbr";
thought: "PF1.SpellComponents.Type.thought.Abbr";
verbal: "PF1.SpellComponents.Type.verbal.Abbr";
} = ...
The components required for casting a spell