lootTypes: {
adventuring: "PF1.Subtypes.Item.loot.adventuring.Plural";
ammo: "PF1.Subtypes.Item.loot.ammo.Plural";
animal: "PF1.Subtypes.Item.loot.animal.Plural";
animalGear: "PF1.Subtypes.Item.loot.animalGear.Plural";
entertainment: "PF1.Subtypes.Item.loot.entertainment.Plural";
food: "PF1.Subtypes.Item.loot.food.Plural";
gear: "PF1.Subtypes.Item.loot.gear.Plural";
herb: "PF1.Subtypes.Item.loot.herb.Plural";
misc: "PF1.Subtypes.Item.loot.misc.Plural";
reagent: "PF1.Subtypes.Item.loot.reagent.Plural";
remedy: "PF1.Subtypes.Item.loot.remedy.Plural";
tool: "PF1.Subtypes.Item.loot.tool.Plural";
tradeGoods: "PF1.Subtypes.Item.loot.tradeGoods.Plural";
treasure: "PF1.Subtypes.Item.loot.treasure.Plural";
vehicle: "PF1.Subtypes.Item.loot.vehicle.Plural";
} = ...
The subtypes for loot items