lootTypes: {
    adventuring: "PF1.Subtypes.Item.loot.adventuring.Plural";
    ammo: "PF1.Subtypes.Item.loot.ammo.Plural";
    animal: "PF1.Subtypes.Item.loot.animal.Plural";
    animalGear: "PF1.Subtypes.Item.loot.animalGear.Plural";
    entertainment: "PF1.Subtypes.Item.loot.entertainment.Plural";
    food: "PF1.Subtypes.Item.loot.food.Plural";
    gear: "PF1.Subtypes.Item.loot.gear.Plural";
    herb: "PF1.Subtypes.Item.loot.herb.Plural";
    misc: "PF1.Subtypes.Item.loot.misc.Plural";
    reagent: "PF1.Subtypes.Item.loot.reagent.Plural";
    remedy: "PF1.Subtypes.Item.loot.remedy.Plural";
    tool: "PF1.Subtypes.Item.loot.tool.Plural";
    tradeGoods: "PF1.Subtypes.Item.loot.tradeGoods.Plural";
    treasure: "PF1.Subtypes.Item.loot.treasure.Plural";
    vehicle: "PF1.Subtypes.Item.loot.vehicle.Plural";
} = ...

The subtypes for loot items