Variable distanceUnitsConst
distanceUnits: {
close: "Close";
ft: "Feet";
long: "Long";
medium: "Medium";
melee: "Melee";
mi: "Miles";
none: "None";
personal: "Personal";
reach: "Reach";
seeText: "See Text";
spec: "Special";
touch: "Touch";
unlimited: "Unlimited";
} = ...
Valid options for the range of abilities and spells