Variable conditionalTargetsConst
conditionalTargets: {
attack: {
_label: "PF1.AttackRollPlural";
allAttack: "PF1.All";
hasteAttack: "PF1.Haste";
rapidShotAttack: "PF1.RapidShot";
};
critMult: {
_label: "PF1.CriticalMultiplier";
};
damage: {
_label: "PF1.Damage";
allDamage: "PF1.All";
hasteDamage: "PF1.Haste";
rapidShotDamage: "PF1.RapidShot";
};
effect: {
_label: "PF1.Effects";
};
misc: {
_label: "PF1.MiscShort";
};
size: {
_label: "PF1.Size";
};
} = ...
Conditional modifier targets
Dictionaries of conditional modifier targets, each with a label and sub-categories