changeFlags: {
    heavyArmorFullSpeed: "Full Speed in Heavy Armor";
    immuneToMorale: "Immune to Morale Effects";
    loseDexToAC: "Lose Dex to AC";
    lowLightVision: "Low-light vision";
    mediumArmorFullSpeed: "Full Speed in Medium Armor";
    noHeavyEncumbrance: "Unaffected by Heavy Encumbrance";
    noMediumEncumbrance: "Unaffected by Medium Encumbrance";
    seeInDarkness: "See in darkness";
    seeInvisibility: "See invisibility";
} = ...

Change Flag labels