Variable buffTargetCategoriesConst
buffTargetCategories: {
ability: {
filters: { actor: { exclude: string[] } };
label: "Ability Score";
};
abilityChecks: {
filters: { actor: { exclude: string[] } };
label: "Ability Checks";
};
attack: { label: "Attack" };
damage: { label: "Damage" };
defense: { label: "Defense" };
health: { filters: { actor: { exclude: string[] } }; label: "Health" };
misc: { label: "Miscellaneous" };
savingThrows: { label: "Saving Throws" };
senses: { label: "Senses" };
skill: {
filters: { actor: { exclude: string[] } };
label: "Specific Skill";
};
skills: { filters: { actor: { exclude: string[] } }; label: "Skills" };
speed: { label: "Speed" };
spell: { filters: { actor: { exclude: string[] } }; label: "Spells" };
} = ...
Change target categories
Categories grouping related BuffTarget change targets in the selector UI.