buffTargetCategories: {
    ability: {
        filters: {
            actor: {
                exclude: string[];
            };
        };
        label: "PF1.AbilityScore";
    };
    abilityChecks: {
        filters: {
            actor: {
                exclude: string[];
            };
        };
        label: "PF1.BuffTarAbilityChecks";
    };
    attack: {
        label: "PF1.Attack";
    };
    damage: {
        label: "PF1.Damage";
    };
    defense: {
        label: "PF1.Defense";
    };
    health: {
        filters: {
            actor: {
                exclude: string[];
            };
        };
        label: "PF1.Health";
    };
    misc: {
        label: "PF1.Misc";
    };
    savingThrows: {
        label: "PF1.SavingThrowPlural";
    };
    senses: {
        label: "PF1.Senses";
    };
    skill: {
        filters: {
            actor: {
                exclude: string[];
            };
        };
        label: "PF1.BuffTarSpecificSkill";
    };
    skills: {
        filters: {
            actor: {
                exclude: string[];
            };
        };
        label: "PF1.Skills";
    };
    speed: {
        label: "PF1.Movement.Speed";
    };
    spell: {
        filters: {
            actor: {
                exclude: string[];
            };
        };
        label: "PF1.BuffTarSpells";
    };
} = ...

Change target categories

Categories grouping related BuffTarget change targets in the selector UI.