Variable abilityActivationTypes_unchainedConst
abilityActivationTypes_unchained: {
action: "Action";
aoo: "Attack of Opportunity";
attack: "Attack";
free: "Free";
hour: "Hour";
minute: "Minute";
nonaction: "Nonaction";
passive: "Passive";
reaction: "Reaction";
special: "Special";
} = ...
This describes the ways that an ability can be activated when using Unchained rules.