interface D20RollDialogOptions {
    bonus?: string | number;
    dialogOptions?: object;
    rollMode?: string;
    speaker?: PropertiesToSource<ChatSpeakerDataProperties>;
    template?: string;
    title?: string;
}

Hierarchy

Properties

bonus?: string | number

An additional bonus to be added to the roll.

dialogOptions?: object

Additional options passed to the dialog's creation.

rollMode?: string

The rollMode that is preselected in the dialog

game.settings.get("core", "rollMode")

speaker?: PropertiesToSource<ChatSpeakerDataProperties>

Speaker data

template?: string

The template used to render the dialog's content.

D20RollPF.DIALOG_TEMPLATE

title?: string

The title of the dialog window.