Optionaloptions: {Options for which actors to fetch.
Optionalbase?: booleanReturn base actors (from game.actors).
Optionallinked?: booleanGet linked actors from scenes.
Optionalownership?: anyWhat permission level (CONST.DOCUMENT_OWNERSHIP_LEVELS) to test user for, if user is defined.
Optionalscene?: string | Scene | nullSpecific scene. Sets scenes and base to false.
Optionalscenes?: booleanAll scenes.
Optionaltypes?: string[] | nullArray of actor types to accept. Returns all if undefined.
Optionalunlinked?: booleanGet unlinked actors from scenes.
Optionalusers?: (string | User)[]Test specific users permission, either User instances or user IDs. Defaults to current user.
Get iterator for all actors.