Pathfinder 1e for Foundry VTT
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    Class ActiveEffectPF

    Active Effect extension for system properties.

    Hierarchy

    • ActiveEffect
      • ActiveEffectPF
    Index

    Constructors

    • Parameters

      • data: CreateData

        Initial data from which to construct the ActiveEffect

      • Optionalcontext: ConstructionContext

        Construction context options

      Returns ActiveEffectPF

    Properties

    system?: AEBaseModel

    Accessors

    • get _hasDuration(): boolean
      Internal

      Temporary solution until Foundry supports better solution to controlling visibility than isTemporary.

      Returns boolean

      • Has duration
    • get actor(): null | Actor<"base" | ModuleSubType>

      Parent actor

      Returns null | Actor<"base" | ModuleSubType>

      • Null if no parent exists.
    • get initiative(): undefined | number

      Initiative counter

      Present only if the AE was started during combat

      Returns undefined | number

    • get isSuppressed(): boolean

      Returns boolean

    • get isTemporary(): boolean

      Returns boolean

      BUG: Foundry v11 and older controls visibility through this.

    • get isTracker(): boolean

      Tracking a buff

      Returns boolean

      • There should be only one tracker per item.