Variable SHEET_RENAMESConst
SHEET_RENAMES: {
ActorSheetPFCharacter: "CharacterSheetPF ";
ActorSheetPFHaunt: "HauntSheetPF";
ActorSheetPFNPC: "NPCSheetPF";
ActorSheetPFNPCLite: "NPCLiteSheetPF";
ActorSheetPFNPCLoot: "LootSheetPF";
ActorSheetPFTrap: "TrapSheetPF";
ActorSheetPFVehicle: "VehicleSheetPF";
} = ...
Type Declaration
ReadonlyActorSheetPFCharacter: "CharacterSheetPF "
ReadonlyActorSheetPFHaunt: "HauntSheetPF"
ReadonlyActorSheetPFNPC: "NPCSheetPF"
ReadonlyActorSheetPFNPCLite: "NPCLiteSheetPF"
ReadonlyActorSheetPFNPCLoot: "LootSheetPF"
ReadonlyActorSheetPFTrap: "TrapSheetPF"
ReadonlyActorSheetPFVehicle: "VehicleSheetPF"