traitTypes: {
campaign: "Campaign";
combat: "Combat";
cosmic: "Cosmic";
drawback: "Drawback";
equipment: "Equipment";
exemplar: "Exemplar";
faction: "Faction";
faith: "Faith";
family: "Family";
magic: "Magic";
mount: "Mount";
race: "Race";
region: "Region";
religion: "Religion";
social: "Social";
} = ...