traitTypes: {
    campaign: "Campaign";
    combat: "Combat";
    cosmic: "Cosmic";
    drawback: "Drawback";
    equipment: "Equipment";
    exemplar: "Exemplar";
    faction: "Faction";
    faith: "Faith";
    family: "Family";
    magic: "Magic";
    mount: "Mount";
    race: "Race";
    region: "Region";
    religion: "Religion";
    social: "Social";
} = ...