Variable spellDescriptorsConst
spellDescriptors: {
acid: "PF1.SpellDescriptors.acid";
air: "PF1.SpellDescriptors.air";
chaotic: "PF1.SpellDescriptors.chaotic";
cold: "PF1.SpellDescriptors.cold";
curse: "PF1.SpellDescriptors.curse";
darkness: "PF1.SpellDescriptors.darkness";
death: "PF1.SpellDescriptors.death";
disease: "PF1.SpellDescriptors.disease";
draconic: "PF1.SpellDescriptors.draconic";
earth: "PF1.SpellDescriptors.earth";
electricity: "PF1.SpellDescriptors.electricity";
emotion: "PF1.SpellDescriptors.emotion";
evil: "PF1.SpellDescriptors.evil";
fear: "PF1.SpellDescriptors.fear";
fire: "PF1.SpellDescriptors.fire";
force: "PF1.SpellDescriptors.force";
good: "PF1.SpellDescriptors.good";
languageDependent: "PF1.SpellDescriptors.languageDependent";
lawful: "PF1.SpellDescriptors.lawful";
light: "PF1.SpellDescriptors.light";
meditative: "PF1.SpellDescriptors.meditative";
mindAffecting: "PF1.SpellDescriptors.mindAffecting";
pain: "PF1.SpellDescriptors.pain";
poison: "PF1.SpellDescriptors.poison";
ruse: "PF1.SpellDescriptors.ruse";
shadow: "PF1.SpellDescriptors.shadow";
sonic: "PF1.SpellDescriptors.sonic";
water: "PF1.SpellDescriptors.water";
} = ...