senses: {
    bs: "Blindsight";
    bse: "Blindsense";
    dv: "Darkvision";
    ll: "Low-light";
    ls: "Lifesense";
    sc: "Scent";
    si: "See Invisibility";
    sid: "See in darkness";
    tr: "True seeing";
    ts: "Tremorsense";
} = ...

Character senses options