Variable extraAttacksConst
extraAttacks: {
advanced: {
formula: true;
iteratives: true;
label: "PF1.ExtraAttacks.Advanced";
manual: true;
};
custom: {
formula: true;
iteratives: false;
label: "PF1.ExtraAttacks.Custom";
manual: true;
};
flurry: {
attackName: "PF1.ExtraAttacks.FlurryAttack";
bonus: "-(@attackSetCount * 5)";
count: "ceil(@class.level / 7)";
flavor: "PF1.ExtraAttacks.FlurryFlavor";
formula: false;
iteratives: true;
label: "PF1.ExtraAttacks.Flurry";
manual: false;
modToAll: "-(@fullAttack * 2)";
};
standard: {
formula: false;
iteratives: true;
label: "PF1.ExtraAttacks.Standard";
manual: false;
};
unflurry: {
attackName: "PF1.ExtraAttacks.FlurryAttack";
count: "floor((@class.level + 9) / 10)";
flavor: "PF1.ExtraAttacks.FlurryFlavor";
formula: false;
iteratives: true;
label: "PF1.ExtraAttacks.UnFlurry";
manual: false;
};
} = ...
Extra Attacks configurations