ammoTypes: {
    arrow: "Arrow";
    bolt: "Bolt";
    dart: "Dart";
    dragoonBullet: "Bullet (Dragoon Firearm)";
    gunBullet: "Bullet (Firearm)";
    repeatingBolt: "Bolt (Repeating)";
    siege: "Siege";
    slingBullet: "Bullet (Sling)";
} = ...

The subtypes for ammo type loot items