actorSizes: {
    col: "PF1.ActorSize.col";
    dim: "PF1.ActorSize.dim";
    fine: "PF1.ActorSize.fine";
    grg: "PF1.ActorSize.grg";
    huge: "PF1.ActorSize.huge";
    lg: "PF1.ActorSize.lg";
    med: "PF1.ActorSize.med";
    sm: "PF1.ActorSize.sm";
    tiny: "PF1.ActorSize.tiny";
} = ...

The possible creature sizes