actorSizes: {
col: "PF1.ActorSize.col";
dim: "PF1.ActorSize.dim";
fine: "PF1.ActorSize.fine";
grg: "PF1.ActorSize.grg";
huge: "PF1.ActorSize.huge";
lg: "PF1.ActorSize.lg";
med: "PF1.ActorSize.med";
sm: "PF1.ActorSize.sm";
tiny: "PF1.ActorSize.tiny";
} = ...
The possible creature sizes