Hierarchy

  • DamagePart

Properties

base: string

The base damage formula

damageType: {
    custom: string;
    values: string[];
}

The damage types for the damage

Type declaration

  • custom: string
  • values: string[]
extra: string[]

Extra damage parts, used only by the first damage part instance in the array (e.g. 5[bonus damage])

type: "crit" | "nonCrit" | "normal"

Type type of damage

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