A single damage type entry in the DamageTypes registry.

Hierarchy (View Summary)

Constructors

Properties

_id: string
abbr: string

Abbreviation

category: keyof readonly ["physical", "energy", "misc"]

Category

misc

color: string

Color

flags?: object
icon?: string

Icon

Not used if image is defined

img?: string

Image

Required if no icon is defined.

isModifier: boolean

Is not real damage type on its own

name: string
namespace: string

Accessors

Methods

  • Returns {
        _id: any;
        abbr: any;
        category: any;
        color: any;
        diceSoNice: any;
        flags: any;
        icon: any;
        img: any;
        isModifier: any;
        name: any;
        namespace: any;
    }