Static
map
map: {
applyDamage: (
event: PointerEvent,
target: HTMLElement,
) => Promise<undefined>;
"caster-level-check": (
event: PointerEvent,
target: HTMLElement,
) => Promise<void | object | ChatMessage<"base" | ModuleSubType>>;
casterLevel: (
event: PointerEvent,
target: HTMLElement,
) => Promise<void | object | ChatMessage<"base" | ModuleSubType>>;
concentration: (
event: PointerEvent,
target: HTMLElement,
) => Promise<void | object | ChatMessage<"base" | ModuleSubType>>;
focusToken: (event: PointerEvent, target: HTMLElement) => void;
forceRecoverAmmo: (event: PointerEvent, target: HTMLElement) => undefined;
journal: (event: PointerEvent, target: HTMLElement) => void;
"open-compendium-entry": (event: PointerEvent, target: HTMLElement) => void;
recoverAmmo: (event: PointerEvent, target: HTMLElement) => undefined;
save: (event: PointerEvent, target: HTMLElement) => Promise<any>;
showDefenses: (event: PointerEvent, target: HTMLElement) => Promise<void>;
toggleDescription: (
event: PointerEvent,
target: HTMLElement,
) => Promise<void>;
} = ...
Type Declaration
applyDamage: (event: PointerEvent, target: HTMLElement) => Promise<undefined>
caster-level-check: (
event: PointerEvent,
target: HTMLElement,
) => Promise<void | object | ChatMessage<"base" | ModuleSubType>>
casterLevel: (
event: PointerEvent,
target: HTMLElement,
) => Promise<void | object | ChatMessage<"base" | ModuleSubType>>
concentration: (
event: PointerEvent,
target: HTMLElement,
) => Promise<void | object | ChatMessage<"base" | ModuleSubType>>
focusToken: (event: PointerEvent, target: HTMLElement) => void
forceRecoverAmmo: (event: PointerEvent, target: HTMLElement) => undefined
journal: (event: PointerEvent, target: HTMLElement) => void
open-compendium-entry: (event: PointerEvent, target: HTMLElement) => void
recoverAmmo: (event: PointerEvent, target: HTMLElement) => undefined
save: (event: PointerEvent, target: HTMLElement) => Promise<any>
showDefenses: (event: PointerEvent, target: HTMLElement) => Promise<void>
toggleDescription: (event: PointerEvent, target: HTMLElement) => Promise<void>
Chat Message actions for chat log and chat popouts