StaticACTOR_ROLL_OPTIONS
ACTOR_ROLL_OPTIONS: { defaults: { skip: boolean } } = ...
StaticDEFAULT_TYPE
DEFAULT_TYPE: string[] = ...
StaticDOCUMENT_DEFAULTS
DOCUMENT_DEFAULTS: {
Action: { base: { card: false; sheet: true; toggle: false; use: true } };
Actor: { base: { roll: true } };
Item: {
base: { card: true; sheet: true; toggle: true; use: true };
class: { toggle: false; use: false };
race: { toggle: false; use: false };
spell: { toggle: false };
weapon: { toggle: false };
};
} = ...
StaticDOCUMENT_TYPES
DOCUMENT_TYPES: string[] = ...
StaticDROP_TYPES
DROP_TYPES: string[] = ...
StaticIMAGES
IMAGES: {
abilityScore: "systems/pf1/icons/skills/blue_35.jpg";
"attack.cmb": "systems/pf1/icons/feats/improved-grapple.jpg";
"attack.melee": "systems/pf1/icons/skills/weapon_23.jpg";
"attack.ranged": "systems/pf1/icons/skills/arrow_07.jpg";
bab: "systems/pf1/icons/skills/yellow_08.jpg";
cl: "systems/pf1/icons/spells/wind-grasp-eerie-3.jpg";
cmb: "systems/pf1/icons/feats/improved-grapple.jpg";
concentration: "systems/pf1/icons/skills/light_01.jpg";
defenses: "systems/pf1/icons/items/armor/shield-light-metal.png";
initiative: "systems/pf1/icons/skills/weapon_41.jpg";
save: "systems/pf1/icons/items/inventory/dice.jpg";
skill: "systems/pf1/icons/items/inventory/dice.jpg";
} = ...
StaticMACRO_TYPES
MACRO_TYPES: string[] = ...
Applications are constructed by providing an object of configuration options.