Optionalactors?: Actor<"base" | ModuleSubType>[]Actors in combat
Get PC actors
Get NPC actors
Split experience, as split across all characters.
Total experience the encounter is worth, including regular XP reward and bonus XP.
InternalDistributes experience to all PC actors
Should XP be split evenly?
Static_InternalFull reward for each
Static_Split reward for each
Static_Should the actor be selected by default.
StaticfromOpen XP distributor dialog based on passed combat instance.
Combat instance
Protected Staticget
App options